Education  
Campus Topographic Map
topographic_grayscale.jpg

Client: School Project

A small group of us volunteered for a special assignment. The challenge was to take a topographic CAD file (far left) of the college campus and make it into a 3D landscape that could be used for virtual tours. We decided the easiest way to create the model while preserving as much detail as possible was to make a displacement map. Cinema 4D would raise a plane according to what shade of gray that part of the image was (see below).

Sounds easy, but it was a great exercise in problem solving and team coordination. We couldn't just paint bucket or live paint it because Illustrator opened the CAD file as a billion little line segments. We found a plug-in online that fixed the problem. Because the CAD file was so huge we split it up into fourths with a master copy so we could put it back together perfectly.

topographic_3d.jpg The grayscale image was created by each of us working on our own quarter so it was important that we all were painting bucketing the same. We made a legend, a printed copy that was about 3'x7', and a swatches palette. I was in charge of putting the pieces back together since I knew how I took them apart. Then once in Cinema 4D it was just a matter of calculating the dimensions of the displacement and tweaking the smoothness. So the next class will have the opportunity to build upon our foundation.